How to Calculate a Hit in D&D: A Quick Guide

Learn the essential steps to calculate a hit in Dungeons & Dragons using dice rolls and attack bonuses.

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To calculate a hit in D&D, roll a 20-sided die (d20) and add your attack bonus (derived from proficiency and ability modifier). Compare the result to the target's Armor Class (AC). If your total is equal to or higher than the AC, the attack hits; otherwise, it misses.

FAQs & Answers

  1. What is a d20 and how is it used in D&D? A d20 is a 20-sided die used in Dungeons & Dragons to determine the outcomes of actions, including calculating hits during combat. Players roll the d20 to initiate checks or attacks, adding relevant bonuses to the result.
  2. What is Armor Class (AC) in D&D? Armor Class (AC) is a measure of how difficult it is to hit a character in Dungeons & Dragons. It represents the character's ability to avoid attacks based on their armor and other defensive abilities.
  3. How do attack bonuses work in D&D? Attack bonuses in D&D are calculated based on a character's proficiency in a weapon and their relevant ability modifier, enhancing the roll when determining if an attack hits.
  4. What should I do if my attack roll equals the target's AC? If your attack roll equals the target's Armor Class (AC), the attack is considered a hit. In D&D, rolling exactly the AC is treated as a successful strike.