How Much Revenue Does Steam Take Per Game Sold? Explained
Discover how Steam's revenue share works, including tiered fees for game sales above $10M and $50M, to plan your game's budget effectively.
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Steam roughly takes a 30% cut from the sales of each game. However, the percentage can decrease for games with high revenues: 25% for sales between $10 million and $50 million, and 20% for sales over $50 million. This tiered revenue sharing is designed to support both indie developers and major publishers, although it's important to factor this into your budgeting if you're planning on releasing a game on Steam.
FAQs & Answers
- What percentage does Steam take from game sales? Steam typically takes a 30% cut from each game sale, but this fee decreases to 25% for games earning between $10 million and $50 million, and 20% for sales exceeding $50 million.
- Does Steam charge different fees based on sales volume? Yes, Steam uses a tiered revenue sharing model where the percentage cut reduces as total sales increase, supporting both indie and major game developers.
- How does Steam's revenue share affect indie developers? The standard 30% cut applies initially, but as sales grow, the reduced percentage tiers help indie developers retain more revenue from successful titles.